unbindall
bind "h" "impulse 178"
bind "i" "impulse 175"
bind "k" "impulse 196"
bind "r" "impulse 190"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgm_extmusic "1"
bgmvolume "1"
cfg_unbindall "1"
cl_alwaysrun "0"
cl_backspeed "200"
cl_forwardspeed "200"
cl_gun_fovscale "1"
cl_maxpitch "90"
cl_minpitch "-90"
cl_startdemos "1"
contrast "1.1"
crosshair "0"
external_ents "1"
external_vis "1"
fov_adapt "1"
gamma "1.1"
gl_farclip "16384"
gl_flashblend "0"
gl_fullbrights "1"
gl_overbright "1"
gl_overbright_models "1"
gl_subdivide_size "128"
gl_texture_anisotropy "16"
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
gl_triplebuffer "1"
host_maxfps "72"
joy_deadzone "0.175"
joy_deadzone_trigger "0.2"
joy_enable "1"
joy_exponent "3"
joy_exponent_move "3"
joy_invert "0"
joy_sensitivity_pitch "150"
joy_sensitivity_yaw "300"
joy_swapmovelook "0"
lookspring "0"
lookstrafe "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
r_clearcolor "2"
r_dynamic "1"
r_novis "0"
r_oldwater "0"
r_particles "2"
r_quadparticles "1"
r_scale "4"
r_shadows "0"
r_viewmodel_quake "1"
r_wateralpha "0.200"
saved1 "0"
saved2 "0"
saved3 "0"
saved4 "0"
savedgamecfg "0"
scr_conalpha "0.5"
scr_conscale "1"
scr_conspeed "2000"
scr_conwidth "0"
scr_crosshairscale "1"
scr_menuscale "2.5"
scr_sbaralpha "1"
scr_sbarscale "2"
sensitivity "3"
sv_altnoclip "1"
sys_throttle "0.02"
vid_borderless "0"
vid_bpp "24"
vid_desktopfullscreen "0"
vid_fsaa "0"
vid_fullscreen "1"
vid_height "1080"
vid_refreshrate "60"
vid_vsync "0"
vid_width "1920"
viewsize "100"
volume "0.7"
vid_restart
+mlook
